AI Insights · Timothy · April 2024
Top 2D Cartoon Games on iOS in Latin America for Q1 2024
Discover the top-performing 2D cartoon games on iOS in Latin America for Q1 2024, including their download, revenue, and active user trends.
In the first quarter of 2024, the top 2D cartoon games on iOS in Latin America showcased impressive performances in terms of downloads, revenue, and active user metrics. Below, we highlight the trends for the top five games: Royal Match, Wood Nuts & Bolts Puzzle, Among Us!, Candy Crush Saga, and UNO!™.
Royal Match from Dream Games showed a consistent increase in weekly revenue, peaking at around $320K in mid-March. Weekly downloads, however, saw a decline from approximately 140K in early January to around 69K by the end of March. Active users remained relatively stable, ranging from 650K to 700K throughout the quarter.
Wood Nuts & Bolts Puzzle by ABI GLOBAL LTD. experienced a significant rise in weekly downloads, reaching a peak of about 145K in late January before gradually decreasing to around 62K by the end of March. The game's weekly revenue remained relatively stable, fluctuating between $2.5K and $3.3K. Active users consistently grew, starting from 152K in early January and increasing to 416K by the end of the quarter.
Among Us! from InnerSloth LLC had a steady weekly download trend, beginning at 127K in early January and ending with a slight increase to 90K by the end of March. The game's weekly revenue hovered around $2K, while active users saw a gradual decline from 222K in early January to 184K by late March.
Candy Crush Saga by King maintained high weekly revenue, starting at $329K and reaching a peak of $484K in late March. Weekly downloads remained relatively stable, fluctuating between 70K and 94K. Active users showed minor fluctuations, maintaining an average of around 500K throughout the quarter.
UNO!™ from Mattel163 Limited experienced a varied trend in weekly downloads, starting at 98K in early January and settling at around 64K by the end of March. The game's weekly revenue showed an upward trend, peaking at approximately $11K in late March. Active users saw a slight decline, starting at 422K in early January and ending at 384K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.